
DREADOUT 2 SAMURAI UPDATE


A team containing Lithuanians: Faith is researched 20% faster.A team containing Goths: Researching Squires and Arson is 20% faster.A team containing Bulgarians: Blacksmith upgrades are researched 80% faster.A team containing Berbers: With Kasbah researched, Samurai are created and upgraded 25% faster, and Conscription is researched 25% faster.The Imperial Camel Rider, Imperial Skirmisher and the Houfnice are the only unique units not to take the bonus damage from the Samurai, due to being unique upgrades of common units.Īs Samurai are unique to the Japanese, only technologies that are available to them are shown in the following table:īuildings, Eagle Warriors, Pikemen, Skirmishers, Light cavalry, infantry and cavalry unique units (except Jaguar Warriors, Teutonic Knights, Cataphracts, War Elephants, Mamelukes, massed Throwing Axemen)Īrchers, Hand Cannoneers, heavy cavalry (especially Cataphracts and War Elephants), SlingersĪrson (+2 attack against standard buildings) They should be supported by the strong Japanese archers, Skirmishers, or Scorpions when dealing with an archer-using opponent. Samurai perform well when paired with Pikemen (who also receive the Japanese infantry attack bonus) to answer cavalry, but against archers they need ranged support. As with most sword-wielding infantry, they struggle against the Knight line, Scorpions, and archers. However, Samurai aren't cost effective against Cataphracts and War Elephants. Due to their attack bonus against unique units (10 for regular, 12 for Elite), the Samurai fares better in the late-game, when unique units play a bigger role in combat. The Samurai already innately has a faster attack rate than most infantry but combined with the Japanese civilization bonus of 33% faster attack speed gives them a lightning fast attack. At first glance, The Samurai appears to be similar in combat to its equivalent swordsman from the Barracks, (the Long Swordsman in the Castle Age, and the Champion in the Imperial Age), the Japanese bonus to infantry attack speed makes them better in combat than swordsmen from most other civilizations.


Samurai should be used to seek out the strongest late-game enemies, as they possess an attack bonus against other unique units.
