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Dreadout 2 samurai
Dreadout 2 samurai






  • The in-game Samurai trains faster than the sword- and spear-line infantry for gameplay considerations.
  • As explained above, the developers tried to capture these characteristics but couldn't make it work properly.
  • In real life, medieval samurai were essentially cavalry archers (see the history section).
  • The risk of quickly ordering a Samurai to attack a Ram in a melee attack, attend to other things and check back to see the Samurai accidentally having been ordered to attack with a Bow instead of his sword was deemed too much.
  • The Samurai was originally meant to have both melee and ranged attacks, before developers ultimately removed their ranged attack due to being too unfriendly and cumbersome to use.
  • With Rate of Fire of 1.45 seconds per strike, the Samurai is tied with a Condottiero trained by the Japanese for the fastest attacking infantry unit in the game.
  • However, this bonus is not applied to the Imperial Skirmisher, Imperial Camel Rider and Houfnice, as they are unique upgrades for generic units.
  • The Samurai is the only unit that has an attack bonus against other unique units.
  • This was their means of ritual suicide, known as seppuku, ('belly-cutting') or, more informally, hara-kiri.
  • When the Samurai is out of hit points, one of his death animations shows him stabbing himself with his sword, then dropping to the ground.
  • DREADOUT 2 SAMURAI UPDATE

  • With update 56005, the Elite Samurai upgrade costs 750 food, 650 gold.
  • With update 56005, Non-Elite Samurai have 70 hit points and 10 attack.
  • Tracking removed all infantry now receive +2 LOS from the Feudal Age instead.
  • Samurai have an attack bonus of +10 (+12 for Elite) against unique units.
  • Samurai have 1 pierce armor, a Rate of Fire of 1.9, and move at a speed of 1.
  • The Elite Samurai upgrade costs 950 food, 875 gold.
  • Non-Elite Samurai have 60 hit points and 8 attack.
  • Samurai have an attack bonus of +5 (+6 for Elite) against unique units.
  • Samurai have 0 pierce armor, a Rate of Fire of 2.0, and move at a speed of 0.9.
  • dreadout 2 samurai

  • A team containing Teutons: Samurai are more resistant to conversion.
  • dreadout 2 samurai

    A team containing Lithuanians: Faith is researched 20% faster.A team containing Goths: Researching Squires and Arson is 20% faster.A team containing Bulgarians: Blacksmith upgrades are researched 80% faster.A team containing Berbers: With Kasbah researched, Samurai are created and upgraded 25% faster, and Conscription is researched 25% faster.The Imperial Camel Rider, Imperial Skirmisher and the Houfnice are the only unique units not to take the bonus damage from the Samurai, due to being unique upgrades of common units.Īs Samurai are unique to the Japanese, only technologies that are available to them are shown in the following table:īuildings, Eagle Warriors, Pikemen, Skirmishers, Light cavalry, infantry and cavalry unique units (except Jaguar Warriors, Teutonic Knights, Cataphracts, War Elephants, Mamelukes, massed Throwing Axemen)Īrchers, Hand Cannoneers, heavy cavalry (especially Cataphracts and War Elephants), SlingersĪrson (+2 attack against standard buildings) They should be supported by the strong Japanese archers, Skirmishers, or Scorpions when dealing with an archer-using opponent. Samurai perform well when paired with Pikemen (who also receive the Japanese infantry attack bonus) to answer cavalry, but against archers they need ranged support. As with most sword-wielding infantry, they struggle against the Knight line, Scorpions, and archers. However, Samurai aren't cost effective against Cataphracts and War Elephants. Due to their attack bonus against unique units (10 for regular, 12 for Elite), the Samurai fares better in the late-game, when unique units play a bigger role in combat. The Samurai already innately has a faster attack rate than most infantry but combined with the Japanese civilization bonus of 33% faster attack speed gives them a lightning fast attack. At first glance, The Samurai appears to be similar in combat to its equivalent swordsman from the Barracks, (the Long Swordsman in the Castle Age, and the Champion in the Imperial Age), the Japanese bonus to infantry attack speed makes them better in combat than swordsmen from most other civilizations.

    dreadout 2 samurai dreadout 2 samurai

    Samurai should be used to seek out the strongest late-game enemies, as they possess an attack bonus against other unique units.






    Dreadout 2 samurai